pub enum Action {
Drive {
actuator: String,
on: bool,
},
Publish {
topic: String,
payload: String,
},
}Expand description
What a rule does when its condition sets or clears.
In a rule file each action is an object named by what it does:
{ "drive": "bed-valve", "on": true }
{ "publish": "garden/bed-1/valve", "payload": "open" }Variants§
Drive
Switches an actuator the engine was given under this name.
Publish
Publishes a message over the engine’s link.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Action
impl<'de> Deserialize<'de> for Action
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Action
Auto Trait Implementations§
impl Freeze for Action
impl RefUnwindSafe for Action
impl Send for Action
impl Sync for Action
impl Unpin for Action
impl UnsafeUnpin for Action
impl UnwindSafe for Action
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more