Struct Pose
Where a robot is and which way it faces.
public readonly record struct Pose : IEquatable<Pose>
- Implements
- Inherited Members
Constructors
Pose(float, float, float)
Where a robot is and which way it faces.
public Pose(float X, float Y, float Theta)
Parameters
XfloatPosition along the world x axis, in metres.
YfloatPosition along the world y axis, in metres.
ThetafloatHeading from the world x axis, in radians.
Properties
Theta
Heading from the world x axis, in radians.
public float Theta { get; init; }
Property Value
X
Position along the world x axis, in metres.
public float X { get; init; }
Property Value
Y
Position along the world y axis, in metres.
public float Y { get; init; }